Godot-MCP
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Godot-MCP — Model Context Protocol (MCP) integration for the Godot Engine. AI tools for the Godot Editor in C#, with cloud connection to ai-game.dev. Apache-2.0.
Stars
164
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Δ stars 30d
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Forks
13
Contributors
2
npm DL / wk
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PyPI DL / wk
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Language
C#
Last push
2026-07-09
About Godot-MCP
`Godot MCP` is an AI-powered game development assistant **for the Godot Editor**. Connect **Claude**, **Cursor**, **Copilot**, or any MCP-aware agent to Godot and let it inspect and drive your project — create nodes, edit scenes, manage resources and scripts, capture screenshots, and more. Godot-MCP is the Godot counterpart of Unity-MCP: a C# **editor addon** that…
Read the full README on GitHub →
Godot-MCP alternatives
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Frequently asked questions
- Is Godot-MCP still maintained?
- Yes — actively maintained. The last push was on 2026-07-09, with 2 contributors.
- What are the best Godot-MCP alternatives?
- Closest by category and size in our data: ABAP-ADT-API MCP-Server, io.github.TickTockBent/charlotte, io.github.bx33661/wireshark-mcp — full list with live signals above.
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Tracked since 2026-07-08 · data as of 2026-07-10 · 0 open issues · 21 releases