UE-MCP

mcp-serverNo score yet

Complete Unreal Engine development toolkit exposed as MCP tools.

Stars

150

Δ stars 7d

Δ stars 30d

Forks

30

Contributors

5

npm DL / wk

PyPI DL / wk

Language

C++

Last push

2026-06-16

About UE-MCP

Blueprints, materials, levels, actors, animation, VFX, landscape, PCG, foliage, audio, UI, physics, navigation, AI, GAS, networking, sequencer, build pipeline — all programmable through natural language. 1. Find your `.uproject` (auto-detects in current directory) 2. Let you choose which tool categories to enable 3. Deploy the C++ bridge plugin to your project 4. Enable required UE plugins (Niagara, PCG, GAS, etc.) 5. Detect and configure your MCP client (Claude Code, Claude Desktop, Cursor, Codex) Restart the editor once after setup to load…

Read the full README on GitHub →

Newly tracked — a growth score appears after the first full scoring week. Signals are deliberately suppressed during cold start to avoid false positives.

UE-MCP alternatives

Projects in the same category, closest in size — picked by data, not opinion.

horw/esp-mcpStable151

See all mcp-server projects ranked by growth →

Frequently asked questions

Is UE-MCP still maintained?
Yes — actively maintained. The last push was on 2026-06-16, with 5 contributors.
What are the best UE-MCP alternatives?
Closest by category and size in our data: io.github.agenticmail/mcp, pskill9/website-downloader, horw/esp-mcp — full list with live signals above.

Topics

mcp-servergame-developmentmodel-context-protocolunreal-engineblueprintue5-pluginue5

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Tracked since 2026-06-17 · data as of 2026-06-18 · 56 open issues · 153 releases